A mod for RimWorld 1.6

Let Us Handle This

Your whole colony, run by one planner.

I.1 · The work

Delete the Work tab

Priorities you set by hand go stale the moment the colony changes.

Work

GrowCutMineBuildHaul
Ada31422
Bo23143
Cy12413
Dee44211

Let Us Handle This

Ada chopping oak, then hauling it home

Bo mining steel, the far vein before dark

Cy harvesting rice, then cooking dinner

Dee building the wall, then sleeping

I.2 · The work

What makes what

Ask for a bed and it plans the felling, the hauling and the build behind it.

A bed for Fen

Woodmissing
Chop a treequeued
Bed for Fenwaiting

I.3 · The work

One plan for every colonist

Every job goes to the colonist who will finish it soonest, and the plan changes the moment the colony does.

Ada
Chop oakHarvest
Bo
Mine steelHaul
Cy
CookWall
Dee
StoneHaul
finishHaul steel

I.4 · The work

Ask anyone what they're doing

Click a colonist and it tells you, with its route drawn on the map.

A

Ada

Chopping wood

then harvesting rice

II.1 · When it goes wrong

Draft them. They fight as one.

Two hold the line while two flank, and the wounded are pulled back. Your orders always win.

Draft
ABCD
Undrafted

II.2 · When it goes wrong

Real numbers, not rules

No 'treat after 24 hours'. It weighs how long Bo has against how long help needs.

Bo bleeds out in

0s

Eli finishes the job and walks over in

0s

Finish the job first

Coming to the Steam Workshop

Let us handle this

Built live by a swarm of cursors, after Joel Califa's Swarm.

califa.github.io/swarm-site ↗