A mod for RimWorld 1.6
Let Us Handle This
Your whole colony, run by one planner.
I.1 · The work
Delete the Work tab
Priorities you set by hand go stale the moment the colony changes.
Work
Let Us Handle This
Ada chopping oak, then hauling it home
Bo mining steel, the far vein before dark
Cy harvesting rice, then cooking dinner
Dee building the wall, then sleeping
I.2 · The work
What makes what
Ask for a bed and it plans the felling, the hauling and the build behind it.
A bed for Fen
I.3 · The work
One plan for every colonist
Every job goes to the colonist who will finish it soonest, and the plan changes the moment the colony does.
I.4 · The work
Ask anyone what they're doing
Click a colonist and it tells you, with its route drawn on the map.
Ada
Chopping wood
then harvesting rice
II.1 · When it goes wrong
Draft them. They fight as one.
Two hold the line while two flank, and the wounded are pulled back. Your orders always win.
II.2 · When it goes wrong
Real numbers, not rules
No 'treat after 24 hours'. It weighs how long Bo has against how long help needs.
Bo bleeds out in
Eli finishes the job and walks over in
Finish the job first
Coming to the Steam Workshop
Let us handle this
Built live by a swarm of cursors, after Joel Califa's Swarm.
califa.github.io/swarm-site ↗